Tim Obenauf - Portfolio
Home
Project Overview
Projects
  • The First Adventure
  • The Second Adventure
  • Tournamental
  • Stopping the Facility
  • Time Shift
Contact
Tim Obenauf - Portfolio
Home
Project Overview
Projects
  • The First Adventure
  • The Second Adventure
  • Tournamental
  • Stopping the Facility
  • Time Shift
Contact
More
  • Home
  • Project Overview
  • Projects
    • The First Adventure
    • The Second Adventure
    • Tournamental
    • Stopping the Facility
    • Time Shift
  • Contact
  • Home
  • Project Overview
  • Projects
    • The First Adventure
    • The Second Adventure
    • Tournamental
    • Stopping the Facility
    • Time Shift
  • Contact

Stopping the Facility - Full Overview

This video demonstrates my design process for creating this level, as well as some data collected from playtesters. Also, I show you how everything comes together in the end.

The Start of the Process - Blocking the Level

On the left, you can see my initial progress update.

End Result - The Final Level

This video showcases my level in it's finality. As I continue to work on this, I'll add final assets to make it feel more immersive.

How does it work? - The Mechanics

If you would like to see how I made everything work, check out this video too!


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